Mastering
is the act to finalize an audio project. It is the last
step before the pressing/replication/duplication plant and
the last chance to correct possible errors in the mix. Mastering
is the opportunity to raise your work to its full potential.
It will insure that it will properly translate, whatever
type of equipment is used for playback.
This
objective work on frequencies and dynamics has to be done
in an appropriate environment and mostly relies on the quality
of the ears of the mastering enginneer and the perfect knowledge
of his tools, the acoustics of the room, the
monitoring system and the equipment used to treat the sound.
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Why should i get my track mastered ?
If
you feel your work needs to be improved or if you are preparing
a project that needs to be sent to a pressing/replication
plant, then it is a good idea to do it. Using a Mastering
facility gives another advice on your work, another pair
of trusted ears, another room, high-end audio tools. To
keep an active communication with a mastering engineer is
definitely the key to confidently finalize your project.
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How
should i prepare my tracks before I send them for mastering
?
You
should already be really happy with your mix. Make sure
it does sound in the way you want and keep a good tonal
balance. Compare it with some other records you like, on
different playback systems. Try to avoid(like the plague)limiter
plug-ins or clipping on the master output during the mix.
Leave some headroom: Let at least
3db between peaks and 0db. I recommend to use a k-20
meter during the mix, it is extremely useful to get enough
headroom and to not worry anymore about level during the
mix.
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We want it loud, but how loud should it be ?
Since
too long and with the rise of the digital era, lot of people
and productions think that mastering is all about making
music LOUD and specially louder than the other(known as
loudness
war), but this is not necessary a good thing: Nowadays,
Commerce laws and new technologies like the ipod(weak preamps),laptop
speakers or mp3 dictate how the music standard should be,
disregarding the quality. It shifts the role of the mastering
engineer as a simple "make it loud" role, which
is wrong. Mastering is the last opportunity to give a track
or an album the final touch to reach its real potential
and loudness is often just a little part of it, if not.
For me it is far more important to make your work sound
really good.
I
have generally experienced that over-squashed audio doesn't
sound that nice(not natural, flat and no life in there!!!).
On bigger playback systems, it often sounds thin compared
to a good old dynamic tune. It generally adds lots of
distortions and artifacts into a mix and it is painful
for the ears.
People
get generally fooled by the level: "it is loud so
it is good", but if you compare side by side a squashed
master and a dynamic one at the same level, there are
no doubts about the winner. I personally prefer to have
to turn the volume up because it sounds good than to have
to turn it down because it is too painful.
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What should i expect as a result ?
Sometimes, artists or labels are expecting the mastering
process to resolve everything and to raise a medium quality
mix into a supermegahit! But mastering is not about doing
miracles, it is 100% correlated with the quality of all
what happened before this stage: (Recording, mics, console,
preamp, gears, musicians, mix). The better this audio chain
is, the better the master will come out. For example, a
B grade mix will end up as B+ master or even A sometimes,
B- mix will give a B master and so on. It is not possible
to make the best sounding track ever with a C- mix. That
is why your mix should be as perfect as possible before
to be sent to a mastering facility.
Some
links:
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